This got bug fixes/improvements on mostly the end game (final run back to starting room), and added the boost dodge mechanic I was originally supposed to have. I’ve also staggered enemy spawns so they don’t all spawn at once.
Same links as before.
Controls are WASD/Cursor keys for movement (or left stick on 360 pad)
Aim with mouse and click to shoot (or just shoot with right stick on 360 pad)
Press 1/2/3 keys to enable/disable the respective weapon slots (or press the X/Y/B buttons on 360 pad)
Press space bar to start boost (or the A button on the 360 pad)
Press escape to get into inventory menu (or press the Start button on the 360 pad)
Support coming soon for menu controlling using the 360 pad.